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- on exitFrame
- if (sprite(8).visible = 0) and (sprite(11).visible = 0) then
- sprite(5).visible = 1
- end if
- repeat with i = 12 to 30
- sprite(i).visible = 1
- puppetSprite(i, 0)
- end repeat
- if (sprite(5).visible = 0) and (sprite(8).visible = 0) and (sprite(11).visible = 0) then
- sprite(5).visible = 1
- end if
- set the keyUpScript to EMPTY
- end
-